The Golden Rules of Achievements

Some games get achievements right, some get them very wrong. Here’s a list of do’s and don’ts to consider when designing them:
» Read moreSome games get achievements right, some get them very wrong. Here’s a list of do’s and don’ts to consider when designing them:
» Read moreCompiling this short list made me appreciate just how impressive the lifespan of the Xbox 360 has been.
» Read moreThe GameCube is a lovely console. One of the three pillars of the ‘fifth generation’, whilst Sony and Microsoft experimented with online, DVD playback and other media with their machines, the GameCube stuck to the core function of a console – the games.
» Read moreDespite releasing to critical acclaim, The Legend of Zelda: Skyward Sword got a lot of things wrong.
» Read moreThe first Geometry Wars kick-started the XBLA revolution, becoming the first must-have title for the platform. What started as a mini-game in Project Gotham Racing grew into a wonderful, deep and compelling franchise.
» Read moreFollowing my post on my top 5 Zelda games, I thought it would be apt to post an equivalent for another of my favourite franchises – Super Mario.
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